Grompsh, barbarian druid  

Details
Class: Race: Alignment: Deity:
druid Half orc Chaotic Neutral Mieliekki
Level: Size: Age: Gender:
10 medium 20 M
Height: Weight: Eyes: Hair:
6'6" 250 Green Black

Abilities
STR 12 +1
DEX 16 +3
CON 16 +3
INT 14 +2
WSD 20 +5
CHA 12 +1
 
Hit Points
TOTAL wounds subdual
95 0 0
Initiative
TOTAL dex other SPEED
7 3 4 30
Armor Class
FINAL = base + armor + shield + dex + magic + other spell failure armor check penalty
21 10 4 0 3 4 0 0 0

Battle Scores
MELEE = base + str + magic + other
8/3 7/2 1 0 0
RANGED = base + dex + magic + other
10/ 7/2 3 0 0
Saving Throws
TOTAL = base + stat + magic + other
FORT 14 7 3 4 0
REFL 10 3 3 4 0
WILL 16 7 5 4 0

Weapons
Weapon Bonus Damage Critical Range Weight Size Type Special
MWK Keen Flaming Scimitar +3 1d6 X2 17-20 4 medium Slashing keen Flaming MWK, +1
MWK Flaming dagger +1 1d4 X2 1 small peircing MWK, +1, Flaming

Armor
Armor Type Bonus Penalty Max Dex % Failure Speed Weight Special
MWK Wild scale mail scalemail +4 -3 3 40 Ironwood, non-metallic, MWK, Keeps bonus in wildshape

Feats & Special Abilities
Feat / Ability Description/Notes
Resist natures lure Gain +4 to saves against fey's spell-like abilities.
Wild shape Become animal 4/day, Large shape included.
Nature sense Identify plants/animals perfectly.
Animal Companion: Up to 10 HD, Brown Bear, Ursul: 72 Hp. Int: +1 AC: 15 Size: large Str. 27 dex: 13 Con:19 Int:2 Wis:12 Cha:6 Attacks: 2 claws, +11. One Bite, +6 Claw: 1d8+8 Bite: 2d8+4 Improved grab Scent Fort:9 Ref:6 Will:3 Listen: 4 Spot: 7 Swim:14
Woodland Stride May pass through briar, thorns, overgrown areas and the like without penalty/damage.
Darkvision See in pitch darkness, 120 ft.
Improved Initiative +4 to initiative
Power Attack add number of attack to damage.
Wild Feat (Scent) Has scent ability as wolf, regardless of form.
Animal companion Scrof Boar HP: 35 AC: 16 Int: 0 speed: 40 Str: 15 Con: 17 Dex: 10 Wis: 13 Int: 2 Cha: 4 Will: 2 Ref: 3 Fort:6 Gore, +4 Gore: 1d8+3 Special attack: Ferocity: Continues to remain concious even when disabled or dying. Scent Listen: 7 Spot:5
Animal Companion Buteo Hawk HP: 8 AC: 17 Ini: 3 Fly speed: 60 (average) Str:6 dex: 17 Con: 10 Int: 2 Wis: 14 Cha: 6 Will: 2 Ref: 5 fort: 2 Claws, +5 Claws: 1d4-2 Listen: 6 Spot: 6 (8 in day) Weapon Finesse: claws Tiny

Skills
Skill Name Ability Skill Mod = Ability Mod + Ranks + Other
Handle Animal Cha 14 1 13
Wilderness lore wis 18 5 13
Animal Empathy cha 11 1 10
Concentration con 13 3 10
Knowledge(nature) int 12 2 10
Diplomacy cha 6 1 5
Intuit direction wis 10 5 5
swim str 6 1 5
spot wis 10 5 10
Balance dex 9 4 10
Bluff cha 6 1 10
Jump str 6 1 10

Spell List
Name Level Ready? Count Cast Time Range Save Description/Effect
Create water 0 yes no
Flare 0 yes instant fort dazzles one creature
Guidence 0 yes no
light 0 yes no
Read Magic 0 yes read scrolls and spellbooks
resistance 0 yes no
Animal Friendship 1 yes Gains permenant animal companion
cure light wounds 1 yes touch no
entangle 1 yes ref, DC16
invisibility to animals 1 yes no
Flaming sphere 2 yes ref halves
Resist elements 2 yes ignores first 12 damage from energy type in each round
Speak with Animal 2 yes May speak with normal animals
tree shape 2 yes will
Dominate animal 3 yes will
Meld with stone 3 yes You and your gear merge with stone.
Speak with Plants 3 yes Can communicate with normal plants and plant creatures
Dispel Magic 4 yes cancels magical spells and effects
Freedom of movement 4 yes Subject may move freely even when impeeded
Spike Stones 4 yes Deals 1d8 damage, slows creatures in area.
Animal Growth 5 yes will Target animal doubles in size/HD.
Cure Critical wounds 5 yes cures 4d8 damage +10, inflicts 4d8 damage +10 on undead.

Gear
Gear Location Weight Description/Special
Pack On back 6 Holds items
Bedroll Attatched to backpac 5 Used to sleep on
Cooking gear Attatched to backpac 4 Used to cook with in open.
hooded lantern inside backpack 2 kept dry, used to light way in dark.
+4 Bracers of Armor +4 to AC
+4 amulet of health +4 to Constitution.
Collar of Resistance +4 +4 to all saves while worn.
1160 gold.

Treasure/Money
No Treasure Assigned.

Experience
No Experience Assigned.

Description
Grompsh is a large half orc. He's 6'6, 250 with gray-greenish skin. He has a large Ghastly scar across his face, along with several on the back of his hands and across his chest. He has Jetblack hair tied back in a ponytail. He has a goatee and moustache. His lower jaw juts out and his lower canines stick out. One is broken with a gold cap on it. He speaks with a low rumbling voice when not angered. His eyes are bright green.

Personality
Grompsh tends to be very moody. His Xenophobic, drunken father hardened his soul, and thus tends to be very gruff around strangers. He seldom says anything more than is necessary, and is very blunt and to the point. Occasionally, however, he does crack a smile at a jest when he is around people he knows well.

Background
Grompsh is the product of an orc invasion. he has lived with orcs most of his life, and has many scars, most prominantly, a great jagged one that goes across his face. that was given to him when his father attacked him

He ran from his father, and lived in the wilderness for 4 years, and eventually made his way back to the village, and killed his father right in front of everyone. he took his skull, and made a mask out of it. and he still wears it when ever he goes into battle.