Mazurek (Myth-Weavers / Pathfinder) |
Details | |||
Class: | Race: | Alignment: | Deity: |
Lizard / Half-Dragon / Monk | Lizardfolk (Iguana) | LN | |
Level: | Size: | Age: | Gender: |
3 / 1 / 1 | Large | 20 | Hermaphrodite |
Height: | Weight: | Eyes: | Hair: |
10 Feet | 350 Lbs | Brown | What? |
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Weapons | ||||||||
Weapon | Bonus | Damage | Critical | Range | Weight | Size | Type | Special |
Armor | ||||||||
Armor | Type | Bonus | Penalty | Max Dex | % Failure | Speed | Weight | Special |
Natural Hide | +7 |
Feats & Special Abilities | |
Feat / Ability | Description/Notes |
Large Character | Carry Capacity: x2, Fly Skill: -2, AC and Attack rolls: -1, CMB/CMD: +1, Stealth Skill: -4 |
Carry Limits | Strength 24 - Light: 0-466, Medium: 234-466, Heavy: 934-1400 |
Creature Type | Changed from Reptilian Humanoid to Dragon |
Speed Adjustment | Ground speed unchanged. Flight speed is twice base land speed at Average Maneuverability |
Skill Adjustment | Each Racial Hit Die now 6 + Int mod. Racial class skills unchanged |
Special | Half-Dragon level 1: Ability Score Adjustments: +4 Str, +3 con, +2 Int |
Special | Half Dragon Level 1: Darkvision 60 Feet |
Special | Half Dragon Level 1: Low-Light Vision |
Special | Dragon Type: Black (No Breath Weapon yet) |
Special | Half Dragon level 1: Natural AC Adjustment: +2 |
Feat | Character Level 1: Endurance |
Proficiencies | Humanoid / Lizard Level 1: All Simple weapons and Shields |
Special | Humanoid / Lizard Level 1: Natural AC Adjustment: +2 (now +4) |
Special | Humanoid / Lizard Level 1: Fortitude Save +2 |
Special | Humanoid / Lizard Level 1: Ability Score Adjustment: +2 con, -2 Int |
Special | Humanoid / Lizard Level 1: Skill Adjustment: Acrobatics +2 |
Special | Humanoid / Lizard Level 2: Natural AC Adjustment: +4 (Now +6) |
Special | Humanoid / Lizard Level 2: Ability Score Adjustment: +2 Str |
Feat | Character Level 3: Die-Hard |
Special | Humanoid / Lizard Level 3: Base Attack Bonus: +1 |
Special | Humanoid / Lizard Level 3: Saving Throw Adjustment: Fortitude +4 |
Special | Humanoid / Lizard Level 3: Skill Adjustment: Acrobatics +4 |
Special | Humanoid / Lizard Level 3: Natural AC Adjustment: +5 (Now +7) |
Special | Humanoid / Lizard Level 3: Racial Feat: Hold Breath - Able to hold breath for 4x Con score in rounds before drowning begins. |
Stat Increase | Character Level 4: +1 wisdom |
Special | Monk Level 1: Weapon Proficiencies: Brass Knuckles, Cestus, Club, Crossbow (Light/Heavy), Dagger, Handaxe, Javelin, Kama, Nunchaku, Quarterstaff, Sai, Shortspear, Short Sword, Shuriken, Siangham, Sling, Spear, Temple Sword |
Special | Monk Level 1: Saving Throw Bonuses: +2 to all. |
Special | Monk Level 1: Flurry of Blows: BaB at -1/-1 |
Special | Monk level 1: Stunning Fist |
Special | Monk level 1: Improved Unarmed Strike |
Special | Monk Level 1: Bonus Feat: Improved Grapple: +2 to all grapple checks |
Special | Monk Level 1: Large Creature Unarmed Damage: 1d8 |
Feat | Character level 5: Hover |
Special | Pathfinder Trait 1: Numb To Pain |
Special | Pathfinder Flaw: Incredibly Loyal |
Skills | ||||||||
Skill Name | Ability | Skill Mod | = | Ability Mod | + | Ranks | + | Other |
Acrobatics (Class Skill) | Dex | +7 | +3 | 0 | +4/7 | |||
Appraise | Int | +3 | +3 | 0 | ||||
Bluff | Cha | +2 | +2 | 0 | ||||
Climb (Class/Racial Skill) | Str | +7 | +7 | 0 | (+3) | |||
Craft (Class/Racial Skill) | Int | +3 | +3 | 0 | (+3) | |||
Diplomacy | Cha | +4 | +2 | 2 | ||||
Disable Device (Trained Only) | Dex | N/A | +3 | 0 | ||||
Disguise | Cha | +2 | +2 | 0 | ||||
Escape Artist (Class Skill) | Dex | +7 | +3 | 1 | +3 | |||
Fly | Dex | +5 | +3 | 4 | -2 | |||
Handle Animal (Racial) T.O. | Cha | N/A | +2 | 0 | (+3) | |||
Heal (Racial Skill) | Wis | +7 | +3 | 1 | +3 | |||
Intimidate (Class Skill) | Cha | +2 | +2 | 0 | (+3) | |||
Knowledge (Arcana) | Int | N/A | +3 | 0 | ||||
Knowledge (Dungeoneering) | Int | N/A | +3 | 0 | ||||
Knowledge (Engineering) | Int | N/A | +3 | 0 | ||||
Knowledge (Geography) | Int | N/A | +3 | 0 | ||||
Knowledge (History) (Clas Skl) | Int | N/A | +3 | 0 | (+3) | |||
Knowledge (Local) | Int | N/A | +3 | 0 | ||||
Knowledge (Nature) | Int | N/A | +3 | 0 | ||||
Knowledge (Nobility) | Int | N/A | +3 | 0 | ||||
Knowledge (Planes) | Int | +6 | +3 | +3 | ||||
Knowledge (Religion) (Cls Skl) | Int | N/A | +3 | 0 | (+3) | |||
Linguistics (Trained Only) | Int | N/A | +3 | N/A | ||||
Perception (Class Skill) | Wis | +9 | +3 | 3 | +3 | |||
Perform (Class Skill) | Cha | +2 | +2 | 0 | (+3) | |||
Profession (Class/Racial) T.O. | Wis | N/A | +3 | 0 | (+3) | |||
Ride (Class / Racial Skill) | Dex | +3 | +3 | 0 | (+3) | |||
Sense Motive (Class Skill) | Wis | +10 | +3 | 4 | +3 | |||
Sleight of hand (Trained Only) | Dex | N/A | +3 | 0 | ||||
Spellcraft (Trained Only) | Int | N/A | +3 | 0 | ||||
Stealth (Class Skill) | Dex | +7 | +3 | 5 | -1 | |||
Survival (Racial Skill) | Wis | +8 | +3 | 2 | +3 | |||
Swim (Class Skill) | Str | +7 | +7 | 0 | (+3) | |||
Use Magic Device (T.O.) | Cha | N/A | +2 | 0 |
Spell List | |||
No Spells Assigned. |
Gear | |||
No Gear Assigned. |
Treasure/Money | |||
No Treasure Assigned. |
Experience | |||
No Experience Assigned. |
Description |
No Description Assigned. |
Personality |
No Personality Assigned. |
Background |
No Background Assigned. |