Zuyi Huku (No Last Name)  

Details
Class: Race: Alignment: Deity:
Hexblade Human Chaotic Neutral None For now
Level: Size: Age: Gender:
5 Hex 4 Dragon Disci M 18 M
Height: Weight: Eyes: Hair:
6'1" 210 Violet Brown

Abilities
STR 26 +8
DEX 16 +3
CON 16 +3
INT 14 +2
WSD 12 +1
CHA 24 +7
 
Hit Points
TOTAL wounds subdual
111 0 0
Initiative
TOTAL dex other SPEED
3 3 0 30
Armor Class
FINAL = base + armor + shield + dex + magic + other spell failure armor check penalty
21 10 5 0 3 0 3 15 2

Battle Scores
MELEE = base + str + magic + other
15 15/13/13/10 8 1 1
RANGED = base + dex + magic + other
11 15/13/13/10 3 0 0
Saving Throws
TOTAL = base + stat + magic + other
FORT 15 4 3 1 7
REFL 13 2 3 1 7
WILL 16 7 1 1 7

Weapons
Weapon Bonus Damage Critical Range Weight Size Type Special
+1 Greataxe +1 1d12+9 20/x3 5 ft 2 handed slashing
Masterwork Heavy Flail +1 to hit 1d10+4 19-20/x2 5 ft 10 2 handed bludgeon
MW Mighty Comp. Longbow +4 +1 hit +4d 1d8+4 20/x3 110 ft 3 2 handed pierce
MW Spear +1 hit 1d8+4 20/x3 5 ft 0r 20 6 2 handed pierce can be thrown, double damage if set against charge

Armor
Armor Type Bonus Penalty Max Dex % Failure Speed Weight Special
Chain Shirt Light 5 2 4 0 30 25 +1

Feats & Special Abilities
Feat / Ability Description/Notes
Weapon Focus (Greataxe) +1 to hit w/ greataxe
Dodge +1 Ac vs 1 opponent
Power Attack take penalty to hit up to -5 to do additional damage max +5. Bonus is doubled when using a two-handed weapon
Hexblade's Curse 1/day, Zuyi can curse a foe. That opponent must be within 60 feet and can make a will save of dc 16 to negate. For 1 hour afterward, that opponent gets -2 to all skill checks, attack rolls, damage rolls, saves, and ability checks.
Arcane Resistance Zuyi adds his Chrisma Modifier to all saves vs spells and spell-like abilities
Mettle when successfully making a will save for half-effect or fort for partial, Zuyi instead negates effect.
Familiar Zuyi can summon a familier. It beefits as though Zuyi was a wizard of 3 levels lower.
Multi Attack -2, but extra attack w/ natural weapon. Axe, Flail, Bite
Breath Weapon Cone of Searing Concentrated Light. Received from Dragon Disciple Class. Ancestor was a Crystal Dragon.
Monkey Grip Can use 2 handed weapon in 1 hand

Skills
Skill Name Ability Skill Mod = Ability Mod + Ranks + Other
Bluff Charisma 27 7 12 8
Diplomacy Charisma 26 7 12 7
Intimidate Charisma 21 7 12 2
Knowledge Arcana Int 14 2 12
Concentration Con 15 3 12

Spell List
Name Level Ready? Count Cast Time Range Save Description/Effect
expiditious retreat 1 yes 1 1 self no doubles movement speed
Phantom threat 1 yes 1 1 35 ft will(15) for 4 rounds, the opponent thinks they are flanked, though they aren't
Protection from Law 1 yes 1 1 action Will 5 min +2 to saves and AC vs Law Cannot be enchanted by Law, or possessed. Cannot be touched by Law.
Tasha's Hideous Laughter 1 yes 1 action 35 feet 18 Target loses actions for 5 rounds

Gear
Gear Location Weight Description/Special
Everburning Torch pack Torch that never goes out, unless weilder chooses
Noble's Outfit pack, neatly folded Noble's outfit. With his parents being who they are, they are constant guests of Silver's Keep and other important places. Zuyi keeps this around for just such an occasion.
Courtier's Outfit pack, neatly folded Zuyi keeps up with recent trends among nobles. Not because he likes it. Far from it; he thinksit's frivolous, but he doesn't like to stick out in such an environment.
Cloak of Resistance +1 self Cloak that was a gift from his father when he set out.
Signet ring finger Ring that bears the Seal of the Heroes: The sun surrounded by a greatsword, a hammer, a dagger, a bow, a shortsword, and a two-bladed sword piercing it. He keeps it for two reasons: to remind him of his goal, and in case he ever needs its influence. It is of high quality, and few exist. In fact, eleven do. one for each of the heroes, three for Matofacus's and Sonia's children, and two for Mathias's and Khrystianne's daughters
50 feet of silk Rope pack Zuyi likes to be prepared
Small Steel mirror pack Zuyi is also a little vain, and keeps up his appearance.
Chalk pack In case he needs to mark a path or similar place
Grappling Hook pack He likes to be prepared
Crowbar pack he likes to be prepared
Journal pack Personal journal he keeps and writes in daily. This is his fourth volume. He believes if he doesn't keep one, he'll go insane from the overwhelming pressure of his parents.
3 vials of ink pack Ink for his journals
Sealing Wax pack For any letters he may need to write, so he can use his ring
Spell Component pouch belt for those pesky spells that need components
2 inkpens pack for writing
Bedrool pack to...well...sleep
5 bottles of fine wine pack for when he needs to relax
Shroth Me - Viper Familiar. Doesn't fight unless absolutely necessary. Has these Special Abilities: Natural Armor +1, Intelligence:6, Alertness, Improved Evasion, Share Spells, Empathic Link
Gloves of Storing x2 hands - Gloves of storing. Claws torn through the tips. One holds his Flail, and the other his axe
Cloak of Charisma +4 back - +4 Enchantment to Charisma
Choker of Eloquence +5 neck - Choker with a small diamond set in the center. Seem out of place on the mighty Zuyi. +5 to Diplomacy, Bluff, and Perform(Sing) Checks.

Treasure/Money
Item Location Value Weight Description/Special
Gold pack 458

Experience
No Experience Assigned.

Description
Zuyi is hot. As simple as that. He was born from two of the best-looking people on this world, and he shows both of his parents in his features. He has a muscular body,though is also slim, thanks to his elven heritage. His features are a little sharper than normal humans, and his ears are slightly pointed. His short hair is the same dark brown of his mothers, and he has the same startling violet eyes of his father. He most commonly wears a simple set of clothing, his cloak, armor, and his hat, of course. His weapons are always visible and within easy reach should he ever need them.

Lately, though, his appearance has been altered. His draconic heritage has begun to manifest itself. His skin has gained thin scales, his teeth have grown into fangs, his hands to claws, and his eyes have become more reptilian.

Personality
Zuyi is not what you would call a confident person. But then, who could blame him? He is the youngest son of Matofacus and Sonia, two of the greatest warriors to have ever lived. His two siblings, his older brother Eiju and his older sister Fey, are better warriors than he is. He lives in the shadow of nearly everyone he knows. Though few know who his parents are, that doesn't stop him from being overshadowed by his brother and sister.

However, he did find out something. He's not sure if it is from his parents, but he has the ability to utilize magic to either make himself better or others worse. This is the only way he could ever hope to beat his siblings, though he shows them no real ill will, and he uses it often.

Though, when not around his family, and if the topic is not brought up, he is quite enjoyable to be around. He is friendly and jokes around, and few can find faults in him. It's only when his family is around does he fall into his depression.

Background
Zuyi was born while his parents were on the run. The Demon War had been resolved and his parents were constantly moving. For the first ten thirteen years of his life, he traveled with his parents and siblings, learning the basics of fighting from them. When they occasionally met up with Mathias and Khrystianne, he was taught basics of archery and magic. From Alvar he learned the subtle arts and from Ashleigh he learned the uses of divine aid. He did not always listen though, for he was too concerned with the mythos surrounding these important people with his life. He realized that he could never hope to compare with either of his parents or any of his “aunts” or “uncles.” So, instead, he set his sights to best his brother and sister. However, they seemed to best him in everything he does. His brother was training in becoming the master of unarmed combat and his sister was modeling her fighting style after her father’s two-bladed style. Needless to say, poor Zuyi could never measure up to them. He mastered in nothing and could not defeat either sibling.

At the age of twelve, though, he discovered a power within him. He found he could manipulate magic and increase his own abilities or diminish his opponents’. Using this, he was able to beat his brother a few times, though he could never beat his sister.

At the age of thirteen, the assassins tailing them started to become desperate. They started
trying to use their children to blackmail them, but failed. Matofacus and Sonia decided to send their children to live with their friends, Lawrlan and Karana, as well as Mathias's parents, Frelios and Fairyas, in a small, undetectable village.

Zuyi hated it there. All Lawrlan and Karana would speak about was his parents and the other Heroes, and the rest of the village was the same. The other children did not know whose children they were, but they quickly flocked towards Fey and Eiju, his siblings. They were far better than he at pretty much
everything. Zuyi had but two friends; Mathias and Khrystianne's twin daughters,Anastrianna and Petricia. They, too, felt resentment toward his brother and sister, and in fact, they wereno better than Zuyi in battling. Anastrianna was studying the art of the bow under her grandparents' tutelage, and Petricia was naturally talented in magic. She was a sorcerer and used no spellbook, unlike her mother.

Zuyi found himself drawn to Anastrianna, and she to him. They spent countless hours practicing together, attempting to perfect their respective styles. They had much in common, and yet nothing could become of it. They were cousins, so their love was forbidden. After a year of this, it began to pain them to even look at each other, for the pain it caused. So, Zuyi left on his own at the age of fifteen. He tried to make his name known, but could not shake his father's influence.

Then he heard his father needed help and was calling others to his aid. People he had never met. Zuyi was appalled that he would not ask his own son, and quickly made his opinions known. After several days of arguing, Matofacus caved. He sent him with Khrystianne, where he would meet the others and help them as he may.