Fred Bearbeaten  

Details
Class: Race: Alignment: Deity:
Barbarian Human Neutral Good Lathander
Level: Size: Age: Gender:
2 Medium 21 Male
Height: Weight: Eyes: Hair:
5'9" 208lbs Brown Muddy

Abilities
STR 16 0
DEX 14
CON 16
INT 15 0
WSD 12 0
CHA 14 0
 
Hit Points
TOTAL wounds subdual
25 0 0
Initiative
TOTAL dex other SPEED
2 2 0 40
Armor Class
FINAL = base + armor + shield + dex + magic + other spell failure armor check penalty
16 10 4 0 2 0 0 0 0

Battle Scores
MELEE = base + str + magic + other
5 2 3 0 0
RANGED = base + dex + magic + other
4 2 2 0 0
Saving Throws
TOTAL = base + stat + magic + other
FORT 6 3 3 0 0
REFL 2 0 2 0 0
WILL 1 0 1 0 0

Weapons
Weapon Bonus Damage Critical Range Weight Size Type Special
Glaive 1d10 x3 20 10lbs Medium Slashing 10ft reach
Heavy Mace (masterwork) 1d8 x2 20 8lbs Medium Bludgeonin
Composite Shortbow d6+3 x3 20 2lbs Medium Piercing +3 Str bonus, 70ft increment

Armor
Armor Type Bonus Penalty Max Dex % Failure Speed Weight Special
Chain mail +4 -2 +4 20% 40 25lbs

Feats & Special Abilities
Feat / Ability Description/Notes
Rage 1/day +4 to strength/constitution, +2 to will save, -2 to AC during rage. LAsts up to 8 rounds. Fatigued afterwards
Fast Movement -10ft per round to movement
Uncanny Dodge Keep Dex bonus to AC if flat-footed or attacked by invisible enemy
Weapon and armour proficiency Proficient with simple and martial weapons, light and medium armour, and shields (apart from tower shields).
Combat Expertise When you use the attack action or the full attack action in melee, you can take a penalty of as much as -5 on your attack roll and add the same number (+5 or less) as a dodge bonus to your Armor Class. This number may not exceed your base attack bonus. The changes to attack rolls and Armor Class last until your next action.
Improved Trip You do not provoke an attack of opportunity when you attempt to trip an opponent while you are unarmed. You also gain a +4 bonus on your Strength check to trip your opponent. If you trip an opponent in melee combat, you immediately get a melee attack against that opponent as if you hadn’t used your attack for the trip attempt.

Skills
Skill Name Ability Skill Mod = Ability Mod + Ranks + Other
Survival Wis +6 +1 5
Swim Str +8 +3 5
Jump Str +8 +3 5
CLimb Str +8 +3 5
Intimidate Cha +7 +2 5
Listen Wis +6 +1 5
Tumble Dex +4 +2 2.5

Spell List
No Spells Assigned.

Gear
Gear Location Weight Description/Special
Backpack Back 2lbs Contains standard adventuring gizmos. Tent, bedroll, blanket, fire starting kit, few days rations, whisky, fishing line, 100ft of rope, waterskin, sowing kit, sack.

Treasure/Money
No Treasure Assigned.

Experience
Current Next Level
1650 3000

Description
Fred's a bit on the short side for a group typically aligned with pillaging, but makes up for it with little bit extra meat around the stomach and leg area. He has an air about him that seems to shout out, 'I'm a slightly smarter than average barbarian', or it maybe the books he tends to keep in his bag. As such, he's gathered a fair bit of extended knowledge beyond what you'd normally expect of a barbarian, even going as far as being able to write his own name, in Orcish none the less.

He's capable of speaking common, orc and dwarven.

Personality
Fred is a bit timid, but confident when making arguments. He won't normally resort bashing you on the head with a large stone, but will if faced with a stupid, bullish or dishonest person. He tends to rely of laying out clear facts, but can be a bit slow on picking up on the intentions of parties he is involved in. Once obvious, he can become a little impatient however. He generally just enjoys a good time, whether it be reading, hunting, or discussing the finer points of berserker war cries.

Background
Told from the perspective of a comical observer:

Fred was a special child. He was a bit porky even back in those days, shown by him falling out of a tree, which should have given him the start that most barbarians dream of, free dumbing down and excuse to be angry. However, Fred was special, and as such the falling seemed to make him a bit brighter, but still given a reason to be angry at the trees. More importantly, it made him a little timid. So timid, that he curled up into a ball when he first encountered a bear. Sure, the curling made the bear ignore him, but he was forever teased by those around him, some of whom mysteriously disappeared around the same time and places where bears were spotted. Hence the birth of the Bearbeaten title.

However, this timidity brought up a rather potent form of the rage that seems to affect barbarians everywhere. Potent in such a manner that he was called 'a little bit brutal' but a friendly half-orc barbarian when he kept on attacking the blood that have splattered onto a nearby rock after bandit had tried to steal his favourite skinning knife. After he'd calmed down a little, Fred's answer was 'he just wanted to be thorough'. We believe you Fred, we believe you.

He has spent the last 4 years travelling around the local area, taking up jobs with adventurers, farmers and the occassional bar owner.