Joseph Talwin |
Details | |||
Class: | Race: | Alignment: | Deity: |
ranger 2 | Human/Lycanthrope | Neutral | Selune |
Level: | Size: | Age: | Gender: |
11 | Medium | 23 | Male |
Height: | Weight: | Eyes: | Hair: |
6'2" | 195 | Green | Silver |
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Weapons | ||||||||
Weapon | Bonus | Damage | Critical | Range | Weight | Size | Type | Special |
Armor | ||||||||
No Armor Assigned |
Feats & Special Abilities | |
Feat / Ability | Description/Notes |
Exotic Weapon profiency | Bastard sword |
Improved initative | +4 intative |
Alertness | +2 to listen and spot |
Combat Reflexes | Can make 1+dex mod attacks of opportunity per round. (If opportunity arrise) |
Iron Will | +2 to will saves |
Improved Natural weapon (claw) | Claw damage now as if one size larger |
Improved Natural weapon (bite) | Bite damage as if one size larger |
Alternate form | May take a standard action to change into either his tiger or Hybrid form |
Tiger Empathy | Communicate with Tiger's and Dire tigers, and a +4 racial bonus on Charisma-based checks against tigers and dire tigers |
Low-light vision | Can see twice as far as humans in low light or poor visiblity |
Scent | Can smell animals and humanoids. He can detect their presence within 30 feet, 60 if they are upwind of him, or 15 if they are downwind. Ability can be used to track aswell. Only the existance is determined, not the exact location, however if he walks up to them, he can smell the scent and ID them. |
Skills | ||||||||
Skill Name | Ability | Skill Mod | = | Ability Mod | + | Ranks | + | Other |
Appraise | Int | 2 | 2 | 0 | 0 | |||
Balance | Dex | 6 | 4 | 0 | 2 | |||
Bluff | Cha | 0 | 0 | 0 | 0 | |||
Climb | Str | 3 | 3 | 0 | 3 | |||
Concentration | Con | 2 | 2 | 0 | 0 | |||
Diplomancy | Cha | 0 | 0 | 0 | 0 | |||
Diguise | Cha | 0 | 0 | 0 | 0 | |||
Escape Artist | Dex | 2 | 2 | 0 | 0 | |||
Forgery | Int | 2 | 2 | 0 | 0 | |||
Gather Information | Cha | 0 | 0 | 0 | 0 | |||
Handle Animal | Char | 11 | 0 | 11 | 0 | |||
Heal | Wis | 1 | 1 | 0 | 0 | |||
Hide | Dex | 19 | 2 | 11 | 6 | |||
Intimidate | Cha | 0 | 0 | 0 | 0 | |||
Jump | Str | 3 | 3 | 0 | 0 | |||
Knowldge Dungeoneering | Int | 2 | 2 | 0 | 0 | |||
Knowledge Geography | Int | 2 | 2 | 0 | 0 | |||
Knowledge nature | Int | 2 | 2 | 0 | 0 | |||
Listen | Wis | 13 | 1 | 11 | 2 | |||
Move silently | Dex | 18 | 2 | 10 | 6 | |||
Ride | Dex | 8 | 2 | 4 | 2 | |||
Search | Int | 6 | 1 | 5 | 0 | |||
Sense motive | Wis | 1 | 1 | 0 | 0 | |||
Spot | wis | 13 | 1 | 10 | 2 | |||
Survival | wis | 6 | 1 | 5 | 0 | |||
Swim | Str | 3 | 3 | 0 | 0 | |||
Use rope | Dex | 6 | 2 | 4 | 0 |
Spell List | |||
No Spells Assigned. |
Gear | |||
Gear | Location | Weight | Description/Special |
Bastard sword | Hip | 6 | |
Back pack | Back | 2 | |
Bedroll | Backpack | 5 | |
Hammock | Backpack | 2 | |
15 square yards of canvus | Back pack | 15 | three yards by five yards |
3 Sack | Back pack | 1.5 | |
4 lbs soap | Back pack | 4 | |
200 ft silk rope | backpack | 20 | |
Whetstone | backpack | 1 | |
waterskin | hip | 4 | |
Flint and steel | Backpack | --- | |
steel mirror | Pocker | .5 | |
5 torches | Backpack | 5 | |
Travel's Outfit | wearing | 5 | |
10 day's trail rations | back pack | 10 | |
Signet Ring | hand | ----- | |
Block and tackle | back pack | 5 | |
3 fish hooks | back pack | ---- | |
Grappling hook | back pack | 4 | |
Belt pouch | belt | .5 | |
Basket | pack | 1 | |
300' Hemp rope | Pack | 12 | |
Potion of invisiblity | back pack | --- |
Treasure/Money | ||||
Item | Location | Value | Weight | Description/Special |
Coinage | belt pouch | 523.35 gp | 51 platinum, 13 gold, 3 silver 5 copper |
Experience | |||
Current | Next Level | ||
56980 | 66000 |
Description |
He stands at six feet even with a strong build. His eyes are a vivid green and he has silver hair down to his shoulders, though he is still young. He looks to be about 23 and carries himself quiet well. His traveler's outfit is loose fitting, like it might accomodate a large size creature as well, just a little tight. |
Personality |
He is quiet most often, especially in cities. He seems to pace alot, especially when the situation could go to fighting. It isn't so much a nervous pacing, but like a tiger pacing in a cage.. like he's waiting for the door to be lifted so he can cut the offending person down. |
Background |
No Background Assigned. |